THE WILLIAM BLAKE TAROT
of the CREATIVE IMAGINATION

 

Table of Contents:

***ED BURYN HOME***

Cover Page
Frontispiece [Suits Key-Phrases]
1 — TAROT AND BLAKE
2 — BLAKE'S SYSTEM
3 — THE BLAKE TRIUMPHS
4 — THE SUIT OF PAINTING
5 — THE SUIT OF SCIENCE
6 — THE SUIT OF MUSIC
7 — THE SUIT OF POETRY
8 — READING THE CARDS
9 — SPREADS
APPENDIXES

Chapter 2

Blake's System

I must create a system, or be enslav'd by another man's;
I will not reason & compare; my business is to create.

Introduction
The Four Zoas of Albion
The Back Design of the Cards

Introduction

The William Blake Tarot embodies the essence of William Blake's philosophical system. In the context of Tarot, this adds a powerful layer of meaning to all the cards, greatly enriching and expanding the traditional interpretations. This deck does not replace any of the old meanings; it gives them a new myth and a new outlook.

Possibly Blake's greatest achievement was as a mythologizer, for he invented a mighty pantheon of characters — mythological, supernatural, and historical — who, throughout most of his works, symbolize and enact man's spiritual journey. He single-handedly created an entire mythology, on much the same scale of grandeur as that of the Greek and Roman gods. Yet unlike theirs, Blake's system reflects modern psychology and addresses contemporary issues. Moreover, it seeks to liberate the soul and make man divine, whereas the ancients proclaimed man's powerlessness at the hands of the gods.

The value of learning Blake's system is that it gives us both a motive and a method for dealing with the imaginal world. His motive is liberation of the spirit; his method is the practice of art. After meeting his basic characters and learning the principles they represent, you will 'see' the world in a different way. Blake baffled his contemporaries because he was 200 years ahead of his time; his system is for today. Blake's ideas provide a method for releasing your imagination at the same time as they reveal a spiritual view of life unlike that of any other writer or artist before or since.

While it is true that Blake's entire system is dauntingly complex, this deck takes just the essential characters and ideas, and gives them to you to play with. Everyone should feel free to interpret or appreciate Blake in their own way.

Even scholars who have spent careers studying Blake disagree about the identification and meaning of his characters and plots. This is a measure of his greatness, for Blake represents different things to different people. In fact, Blake belongs to everyone, more so now than ever.

His wonderful art, enthusiasm for life, his wit and verbal expression, and his love of humanity — are impossible not to appreciate. In my descriptions of the cards in the succeeding chapters, I follow the mainstream of Blakean interpretation, with occasional personal speculations and revisions. The Appendix recommends some basic books from which you can learn more, if you wish.

Those who have been told that my works
are but an unscientific and irregular eccentricity,
a madman's scrawls, I demand of them to do me the justice
to examine before they decide.

The Four Zoas of Albion

Blake's system is based on his mythological character, Albion, an ancient term for England, and by extension, everyman. Derived from the Celtic root meaning 'white', Albion might originally have referred to the 'white goddess' of the moon, or perhaps the chalk cliffs of Dover. Blake's Albion is the universe personified as a person, specifically a fourfold divinity who lives in eternity in a state of organic unity. In essence, Albion is the human soul. His unity is broken when his constituent parts divide against each other. As a result, Albion falls to earth, where he goes into a deep sleep, or coma.

Albion's four parts or divine energies are called by Blake the Zoas, and his entire mythology is about their interactions and their epic struggle to reunite. Blake derived the term from the Greek root for 'alive, living'; that is, the eternal parts of man, or as Blake called them, "lifes in eternity." The Zoas stem from the 'living beings' of the Bible, the four 'beasts' of Revelation; and in astrology and astronomy correlate with the constellations — the creatures of the Zodiac.

They are named Tharmas, Urizen, Luvah, and Urthona, and respectively represent the body, mind, emotions, and spirit of Albion. Each of the Zoas also has an Emanation, or female portion: Vala and Enitharmon are the most important of these in the Blake Tarot. Like the Zoas, Albion has an Emanation, named Jerusalem, and she appears in the deck also.

Each of the Zoas is associated with one of the eternal arts. According to Blake: "In eternity the four arts: Poetry, Painting, Music and... Science, are the four faces of man" — and thus these arts become the four Creative Process Suits of the Blake Tarot.

The Suits cards of the Blake Tarot describe the gifts and opportunities of the four eternal arts: Painting — Science — Music — Poetry

The Suits cards, taken in numerical order, describe the psychological states associated with Blake's primal arts. These cards are sequentially described in Chapters 4 through 7. The symbols of the suits, called 'glyphs', are the 'instruments' of their suits and their arts because this deck emphasizes doing or achieving. Thus:

        [Suit Symbol]                                                  [Glyph = Suit Name (Referent)]                                       [Element]

Palette
= Painting (physical world)
(Water)
Compass
= Science (mental world)
(Air)
Lyre
= Music (emotional world)
(Fire)
Scroll
= Poetry (spiritual world)
(Earth)

The four elements — see above — are similarly associated with the Zoas. The elements are the natural forms in which the eternal energies have disguised themselves.

The fall and eventual regeneration of the Zoas is the central theme of Blake's myth. The fall of Albion occurs when the Zoas rebel against and war with each other, seeking "selfhood" and dominion over the others. The division of these "eternal senses" creates the fallen world of "time and space," in which materialism becomes the ground of existence instead of imagination. So, the Zoas, along with a few other figures such as Jesus and Satan, are the protagonists of the story described by the Blake Triumphs.

The Triumphs cards of the Blake Tarot
describe the spiritual fall and regeneration of the Zoas.

The Blake Triumphs, taken in numerical order, combine the traditional Tarot tale of the Fool's Journey with Blake's myth of the four Zoas, resulting in what I call the Soul's Journey. This story unfolds in the descriptions of the Triumphs that follow next in Chapter 3.

As you proceed through the card descriptions in the following chapters, you will find Charts 2-1 and 2-2 to be useful summaries of Blake's ideas within the context of Tarot.

Chart 2-1: Correspondences of the Blake Triumphs relates the Blakean Triumphs to the traditional Tarot, briefly describes them, and indicates how the Zoas are represented in the deck. For novice Blakeans, this usefully codifies the concepts of the Zoas; it is a schematic that makes them easier to assimilate. In Chart 2-1, note that the Zoas appear twice in the deck, first in their fallen forms and then in their regenerated forms. This is fully explained in the card descriptions in the next chapter.

Chart 2-2: Correspondences of the Creative Process Suits is the master chart of Blake's system. It corresponds the four suits to a wide range of symbols and ideas, and is a dense compendium of information about Blakean ideas and related Tarot concepts. Chart 2-2 should also prove helpful when interpreting the cards during readings, as it contains many ideas and referents for unlocking associations that might otherwise escape notice. The order of the suits in this chart, and throughout this book, is always Painting first, then Science, Music, and Poetry.This follows Blake's order, and gives internal consistency.

The Back Design of the Cards

The illustration on the verso of each card is from the title page of the Illustrations of the Book of Job. Blake depicts seven angels that he calls the Eyes of God, referred to in the Bible as the "seven eyes of the Lord, which run to and fro through the whole earth."

For Blake, the Eyes represent the issue of justice, and they characterize various aspects of dealing with or dispensing it. The first angel, at the top right, is Lucifer ('Bright Star'), shown descending to earth as the fallen angel. Newborn, he is innocent but selfish, and becomes an aspect of Satan. The next angel beneath him is Molech ('King'), the executioner of children, whose attempts to deal with life are clumsily destructive. Next comes Elohim ('Mighty'), the judge, who holds a scroll to indicate he has a conscience, and so invents guilt. At the bottom is Shaddai ('Strength'), the accuser, who looks back and blames the others. Now beginning to ascend, the next angel is Pachad ('Fear'), the appalled, with scroll and plume to record his dismay. Higher yet, also with a scroll, is Jehovah ('He creates'), the moralist who upholds the law.

All these aspects of God fail to change anything because they uphold earthly justice, a system of error that promotes guilt, sin, and vengeance. The final angel with wings upraised for spiritual ascent, back turned to the others, is Jesus, the Savior. He looks toward the spiritual world within, and his revolutionary response to justice is forgiveness and mercy instead of vengeance.

Chart 2-1: Correspondences of the Blake Triumphs

Traditional Arcana
Blake Triumphs
Figure(s) Depicted
Represent(s)
Zoa(s)
Symbolizes
(no equivalent)
00/
Eternity
Albion asleep
Humanity's dream of eternity
-
-
0
Fool
0
Innocence
Tharmas with dog
Materialization of the soul
Tharmas
Fallen body
1
Magician
I
Magic
Hermes-Anubis with Jupiter
Magus/ psychopomp (Egyptian)
Urthona (as Los)
Fallen inspiration (TIME)
2
High Priestess
II
Mystery
Triple Hecate
Goddess of magic and witchcraft (Greek)
Urthona (as Enitharmon)
Fallen inspiration (SPACE)
3
Empress
III
Nature
Bathsheba with sons
Seductress and mother (Biblical)
Luvah (as Vala)
Fallen emotion
4
Emperor
IV
Reason
Urizen
Tyranny of the mind. Single vision
Urizen
Fallen intellect
5
Hierophant
V
Religion
King George III with angels
Tyranny of religion
-
-
6
Lovers
VI
Knowledge
Adam and Eve with Rafael
The earthly (fallen) Eden
-
-
7
Chariot
VII
Experience
Plough of Jehovah
Realm of Generation: materialism. Twofold vision
-
-
8
Justice (or Strength)
VIII
Assessment
Luvah
The call to spiritual awakening
Luvah
Emotion Regenerating
9
Hermit
IX
Imagination
Los
The light of Imagination
Urthona (as Los)
Spirit Regenerating
10
Wheel of Fortune
X
Whirlwind
Ezekiel's vision
The Zoas and God in whirlwind
The four Zoas
Process of Regeneration
11
Strength (or Justice)
XI
Energy
Tharmas with animals
Communing with the animal self
Tharmas
Body Regenerating
12
Hanged Man
XII
Reversal
Urizen
The upset of reason
Urizen
Intellect Regenerating
13
Death
XIII
Transformation
Time destroying Humanity
Time looks backword and forward
-
-
14
Temperance
XIV
Forgiveness
Jesus with angels
Merciful self-forgiveness
-
-
15
Devil
XV
Error
Satan with acolytes
Realm of Ulro: delusion
-
-
16
Tower
XVI
Lightning
Accuser destroying Job's family
Self-doubt and the destruction of ego
-
-
17
Star
XVII
Stars
Milton (with Jobin border)
Communion with the universe
-
-
18
Moon
XVIII
Moon
Family and friends
Realm of Beulah: subconscious. Threefold vision
-
-
19
Sun
XIX
Sun
Jesus with children and angels
Realm of Eden: brotherhood. Fourfold vision
-
-
20
Judgement
XX
Liberty
Jerusalem
The call to spiritual awakening
-
-
21
World
XXI
Union
Albion
Unified Humanity
-
-

Chart 2-2: Correspondences of the Creative Process Suits

* Suit of:
Painting
Science
Music
Poetry
* Represents:
Body/Matter
Mind/Thought
Emotion/Love
Imagination/Spirit
* Suit symbol:
* Window Keyword:
FORM (Inner Vision)
STRUCTURE (Knowledge)
VIBRATION (Energy)
PROPHECY (Truth)
Element:
Water
Air
Fire
Earth
* Element Keywords:
Body of Water
Vapour of Thought
Flame of Feeling
Spirit of Earth
* [Waite/Smith Element]:
[Earth]
[Air]
[Water]
[Fire]
* [Waite/Smith Suit]:
[Pentacles]
[Swords]
[Cups]
[Wands]
Zoa:
Tharmas
Urizen
Luvah
Urthona (Los)
'Zoa Keywords:'
'The Parent Power'
'King of Pride'
'Prince of Love'
'Prophet of Eternity' (TIME)
Occupation:
Shepherd
Ploughman
Weaver
Blacksmith
Emanation:
Enion
Ahania
Vala
Enitharmon
Emanation Keyword:
Desire
Pleasure
Nature
Inspiration (SPACE)
Direction:
West
South
East
North
Creative Arts:
Graphic Arts, Sculpture, Crafts, Sports, Martial Arts, Ceramics
Architecture, Engineering, Physics, Astronomy, Astrology, Philosophy
Music, Dance, Weaving, Cooking, Perfumery, Chemistry, Alchemy
Literature, Oratory, Theater Arts, Psychology, Mythology, Agriculture
Vision:
Single
Twofold
Threefold
Fourfold
Degraded Arts:
Medical and Surgical Arts
Technology, Politics, History
Legal Arts, Economics, Mathematics
Religion, Ritual, War
Anatomy:
Body (Sensuality)
Head (Selfhood)
Heart (Forgiveness)
Loins [Genitals] (Creativity)
Sense Organ:
Tongue (Speech) + Touch
Eyes (Vision)
Nostrils (Scent)
Ears (Hearing)
Divided Man:
Shadow
Spectre
Emanation
Humanity
Realm:
Generation (Existence)
Ulro (Delusion)
Beulah (Subconscious)
Eden (Brotherhood)
Satan's Quaternity:
Death (of the Body)
Night (of Reason)
Sin (of the Emotions)
Chaos (of the Imagination)
* Jungian Function:
Sensation
Thinking
Feeling
Intuition
Tetramorph:
Ox
Lion
Man, Angel
Eagle
* Archangel:
Raphael (Healing)
Gabriel (Truth)
Uriel (Salvation)
Michael (Amity)
* Evangelist:
Luke
Mark
Matthew
John
* Triumphs (Fallen):
0-Innocence
IV-Reason
III-Nature
I-Magic and II-Mystery
* Triumphs (Regenerated):
XI-Energy
XII-Reversal
VIII-Assessment
IX-Imagination
Location:
Circumference (Body)
Zenith (Brain)
Center (Heart)
Nadir (Subconscious)
Dimension:
Outward
Height and Depth
Inward
Breadth
Celestial:
Earth (Senses)
Stars (Intellect)
Moon (Love)
Sun (Imagination)
Ruling:
Vegetation
Matter
Men
Gods
Metal:
Brass (Society)
Gold (Wisdom)
Silver (Love)
Iron (War)
Divinity:
God (Father)
Satan
Jesus (Son)
Holy Ghost
Small Animal:
Worm (Mortality)
Butterfly (Resurrection)
Dove (Love)
Eagle (Genius)
Large Animal:
Elephant (Sexuality)
Horse (Reason)
Tiger (Emotional Wrath)
Lion (Spiritual Wrath)
Supernaturals:
Nymphs
Fairies
Genii
Gnomes
Desires:
Lust
Hunger
Love
Friendship
City:
York
Verulam (Canterbury)
London
Edinburgh
Country:
Ireland
Wales
England
Scotland
Continent:
America (Materialism)
Africa (Slavery)
Asia (Reaction)
Europe (Imagination)
* Color:
Blue
Yellow
Red
Green
* Concerns:
Wealth
Death
Love
Power
*
Security
Ego
Fantasy
Self
*
Work
Knowledge
Passion
Commitment
* Motto:
I do
I think
I feel
I desire
* Mode:
Literal, Tangible
Deductive, Logical
Inductive, Psychological
Spiritual, Mystical
* Creative Process
Manifests —>
Changes —>
Reacts —>
Masters
* Imaginative process:
Produces
<— Utilizes
<— Nurtures
<— Conceives

* Correspondences marked by asterisks are not specifically Blakean.